Quests> Put in a Good Word

ID: 525
Quest
Normal
Cinderstone Moor
Put in a Good Word
Requires precompleted quest:
Opens access to the quest:

Quest level: 30

Basic requirements:

Level 26 - unlimited

Stages:

Start

Stage requirements:

Completed the quest "Stolen Armor"

Faction "Nuia Alliance"

Dialogs:

NPC:/excuse The only problem now is the Quartermaster. We've been making any excuse we could for why we didn't have that armor, and his patience is wearing pretty thin.

NPC:/worry There are rumors that someone's been selling our equipment to those Bloodhands up at the Burnt Castle. And now the Quartermaster probably thinks it's us!

NPC:/secret You're making quite a name for yourself around the camp. Could you go have a word with him, and convince him we have nothing to do with the weapons smuggling? Just, uh... don't mention the thing with the Gnolls, okay?

Actions:

Accept quest from NPC
Ready

Stage summary:

Talk to Quartermaster Maurice in the Burnt Castle Camp.

Dialogs:

NPC:/dialogue Deeferd and his buddies? Bah! Don't be ridiculous. Those three can barely keep track of a few sets of armor, let alone run a secret weapons smuggling operation.

NPC:/conclude Besides, I think I've finally figured out who's been arming those Bloodhand bastards...

Actions: