Items> Rocket Boots
Repair Available
Physical Defense: 20
Magic Defense: 1
Maximum Grade: Eternal
Tempering Available (+30)
This special item created by Harani engineers is little more than rockets attached to boots. Cooldown is 2 minutes.
Use:
Ignite the rockets on the boots to leap into the air.
Repair Available
Physical Defense: 21
Magic Defense: 1
Maximum Grade: Eternal
Tempering Available (+30)
This special item created by Harani engineers is little more than rockets attached to boots. Cooldown is 2 minutes.
Use:
Ignite the rockets on the boots to leap into the air.
Repair Available
Physical Defense: 22
Magic Defense: 2
Maximum Grade: Eternal
Tempering Available (+30)
This special item created by Harani engineers is little more than rockets attached to boots. Cooldown is 2 minutes.
Use:
Ignite the rockets on the boots to leap into the air.
Repair Available
Physical Defense: 23
Magic Defense: 2
Maximum Grade: Eternal
Tempering Available (+30)
This special item created by Harani engineers is little more than rockets attached to boots. Cooldown is 2 minutes.
Use:
Ignite the rockets on the boots to leap into the air.
Repair Available
Physical Defense: 24
Magic Defense: 2
Maximum Grade: Eternal
Tempering Available (+30)
This special item created by Harani engineers is little more than rockets attached to boots. Cooldown is 2 minutes.
Use:
Ignite the rockets on the boots to leap into the air.
Repair Available
Physical Defense: 25
Magic Defense: 2
Maximum Grade: Eternal
Tempering Available (+30)
This special item created by Harani engineers is little more than rockets attached to boots. Cooldown is 2 minutes.
Use:
Ignite the rockets on the boots to leap into the air.
Repair Available
Physical Defense: 27
Magic Defense: 2
Maximum Grade: Eternal
Tempering Available (+30)
This special item created by Harani engineers is little more than rockets attached to boots. Cooldown is 2 minutes.
Use:
Ignite the rockets on the boots to leap into the air.
Repair Available
Physical Defense: 30
Magic Defense: 2
Maximum Grade: Eternal
Tempering Available (+30)
This special item created by Harani engineers is little more than rockets attached to boots. Cooldown is 2 minutes.
Use:
Ignite the rockets on the boots to leap into the air.
Repair Available
Physical Defense: 34
Magic Defense: 3
Maximum Grade: Eternal
Tempering Available (+30)
This special item created by Harani engineers is little more than rockets attached to boots. Cooldown is 2 minutes.
Use:
Ignite the rockets on the boots to leap into the air.
Repair Available
Physical Defense: 38
Magic Defense: 3
Maximum Grade: Eternal
Tempering Available (+30)
This special item created by Harani engineers is little more than rockets attached to boots. Cooldown is 2 minutes.
Use:
Ignite the rockets on the boots to leap into the air.
Repair Available
Physical Defense: 40
Magic Defense: 3
Maximum Grade: Eternal
Tempering Available (+30)
This special item created by Harani engineers is little more than rockets attached to boots. Cooldown is 2 minutes.
Use:
Ignite the rockets on the boots to leap into the air.
Repair Available
Physical Defense: 42
Magic Defense: 3
Maximum Grade: Eternal
Tempering Available (+30)
This special item created by Harani engineers is little more than rockets attached to boots. Cooldown is 2 minutes.
Use:
Ignite the rockets on the boots to leap into the air.