Quests> Slay the Summoner

ID: 536
Quest
Normal
Cinderstone Moor
Slay the Summoner
Requires precompleted quest:

Quest level: 30

Basic requirements:

Level 26 - unlimited

Stages:

Start

Stage requirements:

Completed the quest "Demon Hunter"

Faction "Nuia Alliance"

Dialogs:

NPC:/dialogue Evil wizards, ravenous fiends, mind control... this town's become a living hell. Those damned Bloodhands and their pet demons think they've got everyone under their thumb.

NPC:/angry Well they may have killed this town's old Demonhunter, but they've never tangled with the likes of me!

NPC:/fact I've been studying the magic that makes up that ritual circle in the center of town. It binds the townsfolk to it, sure... but it also binds the one who cast it.

NPC:/handover Take this Chasing Flame, and use it while standing in the ritual circle. If I'm right, it'll use the link between the circle and the mage who cast it, forcing him to reveal himself. Want to give it a try?

Actions:

Accept quest from NPC
Quest items

Actions:

Progress

Stage map markers:

Stage summary:

Use the Chasing Flame inside the magic circle in Fugitive's Haven.

Actions:

Ready

Stage summary:

Return to Demonhunter Virmasu when finished.

Dialogs:

NPC:/clap Hah! Told you it would work. You don't spend half your life fighting dark magic without picking up a thing or two.

Actions:

Report to NPC