Quests> A Town Gone Mad
Quest level: 30
Can be partially completed
Basic requirements:
Level 26 - unlimited
Stages:
Stage requirements:
Faction "Nuia Alliance"
Dialogs:
NPC:/sigh I was sent here to protect the refugees as they fled back to Ezna. But when the area was overrun by demons, half the townsfolk turned into their mindless slaves!
NPC:/fact Now we're trapped between the demons on one side and the possessed townsfolk on the other. And unless someone clears a path back to Ezna, we'll be like fish in a barrel the next time those creatures attack. Please... can you help us?
Actions:
Stage map markers:
Stage summary:
Kill the Possessed Humans on Fugitive Road to clear a path for the surviving refugees.
Actions:
Stage summary:
Return to Deserter Quintus when finished.
Dialogs:
NPC:/sad You killed them? Damn... I suppose there wasn't any other way, was there? Thank you. I'll round up the refugees and prepare to get out of here.
Actions:
Actions: