Quests> The Strange Horse

ID: 522
Quest
Normal
Cinderstone Moor
The Strange Horse
Requires precompleted quest:

Quest level: 30

Basic requirements:

Level 26 - unlimited

Stages:

Start

Stage requirements:

Completed the quest "Ghosts at the Gate"

Faction "Nuia Alliance"

Dialogs:

NPC:/excuse Wait... I found a horse in that field a few nights ago, and took it into the camp stables. Figured I'd keep it, for all the grief this place has caused me.

NPC:/fact Do you think that's what the ghost is after? He still thinks he needs a mount to reach the battle?

NPC:/handover Here, use this Riding Crop to drive the Strange Horse out of the stables. Maybe that will get the ghosts to leave. Not really my horse anyway, I suppose...

Actions:

Accept quest from NPC
Quest items

Actions:

Progress

Stage map markers:

Stage summary:

Riding Crop to drive Gabe's Horse out of Burnt Castle Camp.

Dialogs:

NPC:Neigh!

Actions:

Ready

Stage summary:

Return to Worker Gabe outside the Burnt Castle Camp.

Dialogs:

NPC:/surprise Gods, did you see that thing?!

NPC:/dither And to think I was going to take it with me when I left this place...

NPC:/no Nope, that's it. I've had enough. Ghost armies... skeletal horses... I'm taking the next carriage out of here.

Actions:

Report to NPC