Quests> Phantomologist

ID: 9000181
Quest
Normal
Guild Formation
Phantomologist
Requires precompleted quest:
Opens access to the quest:

Quest level: 55

Basic requirements:

Level 55 - unlimited

Stages:

Start

Stage requirements:

Completed the quest "Heavy Cargo"

Guild owner

Dialogs:

NPC:During the delivery of valuable cargo, friends met a sea captain Daniel. He was a brave sea wolf,

NPC:he didn’t know any fear, and he had no conscience at all as well... All in all, a pirate is a pirate – no more words are needed?..

NPC:So, one day, this "flint", during night gatherings in the wardroom, shaking with fear, told Ymir and Drago a true story from his small homeland.

NPC:In a small Halcyona’ village, because of rumors of ghosts and spirits, one scientist settled. He called himself the Phantomologist.

NPC:This scientist tried to learn how to create spirits by linking the part of the soul left after the death of the creature. But a small problem stopped him – he had never seen ghosts in reality!

NPC:Every night, a scientist went to the cemetery and carefully examined all burials, crypts and every twig. In the morning, having no luck seen anything, he was returning home.

NPC:Three years passed, but nothing happened. But the Phantomologist was persistent, he, as usual, “visited” the cemetery every night.

NPC:And then one day, on a particularly dark night.... he tripped on a branch and smashed his head on a gravestone! So, he died.

NPC:But the story did not end there. From that day, there was a rustle and someone's footsteps heard from the cemetery every night. The locals sent mercenaries there more than once, but not even one returned.

NPC:Sailor-teller was still a kid at that time and he was extremely curious to know, who is wandering at night in the cemetery. He slipped away from his parents and reached the cemetery by midnight.

NPC:In the dim light of the moon, he saw a radiant figure that carefully examined all the graves, crypts and even the roots of the trees, as if looking for something...

NPC:From an unsuccessful movement, the branch under the boy’s foot cracked, the creature’s empty shining eye sockets stared at the boy and it yelled, “FOUND!”

NPC:Daniel rushed off. Only a miracle helped him to escape. By morning, a gray-haired boy came home...

NPC:Such a story. Ghosts have no place in the world of the living. And who, if not heroes, must save the world of ghosts?! After cargo delivery, friends, taking with them the already former pirate, went to the Halcyona.

NPC:Gather a squad and go to the cemetery in the Halcyona, you must repeat the heroic deed!

NPC:Go to the cemetery in the Halcyona and after 10 pm (game time) search the cemetery.

Actions:

Accept quest from NPCs
Progress

Stage map markers:

Stage summary:

Go to the cemetery in the Halcyona and after 10 pm (game time) search the cemetery.

You will not find anything after 6 am...

Actions:

Interact with the Object
Progress

Stage map markers:

Stage summary:

- Go to the cemetery in the Halcyona and after 10 pm (game time) search the cemetery.

(You will not find anything after 6 am...)

- Defeat the evil ghost

(The ghost uses otherworldly magic that turns all living beings into dead)

(Only the holy shield will protect from otherworldly magic. Its effect can be obtained not far from the ghost)

(If the ghost is not killed within an hour, then it will disappear)

Actions:

Ready

Stage summary:

Report to any friendly Guild Manager

Dialogs:

NPC:Did you understand who it was? That’s right. A desperate scientist, even after death, is looking for ghosts. He does not understand that he himself has become a ghost and seeing a life different from him, he perceives it as a ghost...

NPC:You have coped with three deeds of the seven, it is commendable!

Actions:

Report to NPCs